November 23, 2005

More Universities Teaching Game Development & Design

Seth Schiesel writes for the New York Times on the increasing number of Universities that are recognizing study and design of Computer Games as a legitimate academic concern. From the article (free registration required):


Three decades after bursting into pool halls and living rooms, video games are taking a place in academia. A handful of relatively obscure vocational schools have long taught basic game programming. But in the last few years a small but growing cadre of well-known universities, from the University of Southern California to the University of Central Florida, have started formal programs in game design and the academic study of video games as a slice of contemporary culture.

...

Certainly, the burgeoning game industry is famished for new talent. And now, universities are stocked with both students and young faculty members who grew up with joystick in hand. And some educators say that studying games will soon seem no less fanciful than going to film school or examining the cultural impact of television.

According to the International Game Developers Association, fewer than a dozen North American universities offered game-related programs five years ago. Now, that figure is more than 100, with dozens more overseas. At Carnegie Mellon University, a drama professor and a computer science professor have created an entertainment technology program that now enrolls 90 students and will soon open branches in Australia and South Korea.

...

"There are definitely some people in the game industry who wonder why academia is taking an interest in them after all this time," Ms. Fullerton said. "It reminds me that there was a moment when film studies really took off and the guys at the studios were like, 'Who are these Spielbergs and Lucases and Coppolas coming out of these film schools with these crazy ideas?' They'll come around."


As an expatriate of the commercial game industry, I don't really think that the game industry is "famished for talent", as EA might want us to believe. However, the fact that the industry is being taken increasingly seriously as a trainable academic discipline bodes well for its future; it's gradually moving from fringe to mainstream.

0 Comments:

Post a Comment

<< Home